Back in 1955, Edward O. Thorp, the renowned author of Beat the Dealer and Claude Shannon, without whom the internet would not exist, were responsible for devising the very first computer for beating the game of Roulette. About 10 years later an analogous prototype was built, but the software limitations crushed the system, failing it on the practicality tests.
Additional attempts were made by the Russian teams, who were also working on Roulette computer, yielding about 20% advantage consistently, but they’ve also encountered pitfalls on the way. The next one in line was the ‘Eudeamonic Pie’, a baby reared by the ambitious programmers and mathematicians. Their goal was to create the ultimate dream of every roulette player, a computer that could predict the precise slot on which the ball would land. But small bugs, detected later on in the software code, thwarted the system eliciting incorrect predictions.
Roulette Computer pioneers have not been crushed by the unsuccessful trials of their predecessors and keep on inventing and reinventing Roulette Computers. A brand new firm located in UK recently launched a website at predictroulette.com, detailing Roulette Mathematics, open to the public viewing. The site contains a concise lookout on the technology behind Roulette Computers. The founder of the firm is the owner of ‘Prophecy’, in his 20th year of research and development of Roulette Prediction Software and Roulette Computers.
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